I’ve been working exclusively on Suzi Quazar for the past three months! I am going to work up my next set of roll20.net tokens this weekend. I am still here, just super busy, but in a very good kinda way!
2014 starts out strong as I upgrade my primary workstation to fantastic level, and I begin the building of the cloud based render farm for Maya and Toon Boom. I have been offline most of the New Year so far, but it’s been a ton of fun getting back into drawing. I forgot how much I missed the tactile sensations that go with pencils and markers.
So I spent close to 20 hours this weekend getting Suzi Quazar drawn in Anime Studio. It’s been forever and a day since I worked with vector drawing. Once I got my head around the toolset, it wasn’t that bad. I had plenty of references to draw from. And yes, while the initial designs are still a tad rough, for not having done this in depth work in AS, I am pretty proud of the results. I still have about another week of rigging, then the usual tweaking and testing.
I am pretty stoked that by this summer, we will have some Suzi Quazar animated adventures online. It’s been a good weekend, way to short as usual, but good.
I found this song and I really dig that 70′s sci-fi vibe.