2014 starts out strong as I upgrade my primary workstation to fantastic level, and I begin the building of the cloud based render farm for Maya and Toon Boom. I have been offline most of the New Year so far, but it’s been a ton of fun getting back into drawing. I forgot how much I missed the tactile sensations that go with pencils and markers.
So I spent close to 20 hours this weekend getting Suzi Quazar drawn in Anime Studio. It’s been forever and a day since I worked with vector drawing. Once I got my head around the toolset, it wasn’t that bad. I had plenty of references to draw from. And yes, while the initial designs are still a tad rough, for not having done this in depth work in AS, I am pretty proud of the results. I still have about another week of rigging, then the usual tweaking and testing.
I am pretty stoked that by this summer, we will have some Suzi Quazar animated adventures online. It’s been a good weekend, way to short as usual, but good.
I found this song and I really dig that 70′s sci-fi vibe.
Here is a guy that I created a couple of years ago, but just haven’t had the time to dust him off. Until now.
The superhero bug has bitten me hard, like a radioactive spider, no wait, thats been done.
Anyhoo, I think Prime is ready for prime time (see what I did there?) and he will be one of my key projects going into 2014.
I am also wrapping up the finishing touches on a set of superhero tokens for Roll20.net.
They should be live on the server by the end of the month.